โš’๏ธ๐Ÿพ Enchanter Manager Guide

The Enchanter Manager allows players to enhance their equipment by applying powerful random enchantments based on the item's refine level. The higher the refine level, the more enchantment slots avail

๐Ÿ›ก๏ธ Eligible Equipment:

  • Armor, Garment, Shoes, and other major equipment slots.

  • Must be refined to at least +5.

๐ŸŽฒ Enchant Slot Unlock Conditions:

Refine Level
Available Enchant Slots

+5 ~ +6

1 Slot

+7 ~ +8

2 Slots

+9

3 Slots

+10

4 Slots

๐Ÿ’ฐ Enchanting Requirements

To enchant or re-roll enchantments, you'll need:

  • Enchant Coin x1

  • 1,000,000 Zeny

๐Ÿ”’ Locking Enchantments

  • Players may lock enchantments to prevent them from changing during re-rolls.

  • Up to 2 enchantments can be locked at a time.

Lock & Unlock Requirements:

  • Enchant Coin ร—1 to lock an enchant.

  • Enchant Coin ร—1 to unlock a previously locked enchant.

๐Ÿ”ฎ Available Enchantment Options:

Depending on your item's refine level, enchantments may grant:

  • Increased Elemental Damage: (Fire, Water, Wind, Earth, etc.)

  • HP/SP bonuses

  • DEF/MDEF boosts

  • Increased Attack Speed (ASPD)

  • Race-specific resistance (Angel, Demon, Undead, etc.)

  • Drop Rate & Experience boosts

The exact power of enchantments depends on refine level.

๐Ÿช„ How to Enchant: Step-by-Step

1. Equip Eligible Gear:

  • Equip armor, garment, shoes, or other major gear refined to at least +5.

2. Interact with NPC:

  • Talk to Enchanter Manager in amistr (212, 240).

3. Choose "Insert Random Options":

  • Select the gear you'd like to enchant.

4. Confirm Requirements:

  • Confirm the required items (Enchant Coin) and Zeny.

5. Enchant or Reroll:

  • Proceed with enchantment; locked enchantments remain unchanged.


๐Ÿ”‘ Locking & Unlocking Enchants:

1. Select "Save Enchantment":

  • Choose your equipment slot (Armor, Garment, Shoes).

2. Lock or Unlock:

  • Click enchantments to toggle lock status.

  • Remember the coin requirement (Enchant Coin to lock, Enchant Coin to unlock).

3. Confirm and Done:

  • Locked enchantments are preserved during rerolls.


โŒ Failure Chance:

  • A 10% chance of enchantment failure exists.

  • On failure, no enchantments will be added, and materials are consumed.

  • No item destroyed


๐Ÿ“Œ Quick Tips:

  • Always lock valuable enchantments before re-rolling.

  • Enchantments scale significantly with higher refine levels, prioritize gear at +7 or higher.

  • Keep spare Enchant Coins and Zeny to maximize your enchantment opportunities.

Armor / Garment / Shoes โ€” Possible Stats

Global (Drop / EXP)

Stat
T1 (+5/+6)
T2 (+7/+8)
T3 (+9/+10)

All Monster Drop Rate %

5โ€“10

5โ€“10

5โ€“10

All Monster EXP Rate %

5โ€“10

5โ€“10

5โ€“10

Core Stats

Stat
T1 (+5/+6)
T2 (+7/+8)
T3 (+9/+10)

Max HP

+100โ€“150

+100โ€“500

+500โ€“1000

Max SP

+50โ€“100

+50โ€“100

+50โ€“100

DEF

+2โ€“3

+2โ€“5

+4โ€“8

MDEF

+2โ€“3

+2โ€“5

+4โ€“8

Flee

+2โ€“5

+3โ€“5

+4โ€“8

Attack Speed (ASPD)

+1

+1โ€“2

+1โ€“3

Crit

+1โ€“3

+1โ€“3

+1โ€“10

Elemental Damage to Target (%)

Element
T1
T2
T3

Neutral

โ€”

5โ€“10

6โ€“12

Water

5โ€“10

โ€”

6โ€“12

Earth

5โ€“10

โ€”

6โ€“12

Fire

3โ€“5

โ€”

6โ€“12

Wind

3โ€“5

โ€”

6โ€“12

Poison

3โ€“5

โ€”

6โ€“12

Holy

3โ€“5

โ€”

6โ€“12

Shadow

3โ€“5

โ€”

6โ€“12

Ghost

3โ€“5

โ€”

6โ€“12

Undead

3โ€“5

โ€”

6โ€“12

Race Resistances (%)

Race
T1
T2
T3

Angel

โ€”

5โ€“10

6โ€“12

Dragon

โ€”

5โ€“10

6โ€“12

Plant

โ€”

5โ€“10

6โ€“12

Fish

โ€”

5โ€“10

6โ€“12

Undead

โ€”

5โ€“10

6โ€“12

Demon

โ€”

5โ€“10

6โ€“12

Formless

โ€”

5โ€“10

6โ€“12

Insect

โ€”

5โ€“10

6โ€“12

Brute

โ€”

5โ€“10

6โ€“12

Demiโ€‘Human

โ€”

5โ€“10

6โ€“12


Accessory Enchant (Left & Right) โ€” Updated Rules

At a glance

Slot
Refine Needed
Lines Rolled
Cost
Fail Chance
On Fail
Notes

Accessory (L/R)

None (even +0)

1

3 ร— Enchant Coin + 1,000,000 zeny

50%

No materials consumed

Left & Right share the same pool

What can accessories roll?

Current accessory pool = base stats only (single line):

Stat
Range

STR

+1 ~ +3

AGI

+1 ~ +3

VIT

+1 ~ +3

INT

+1 ~ +3

DEX

+1 ~ +3

LUK

+1 ~ +3

Staff may rotate or expand this pool in future events. If that happens, weโ€™ll update this table.

FAQ

Q: Does my item break or lose refine/cards when I reโ€‘roll? A: No. Refine, cards, and locked lines are preserved.

Q: Can I choose which unlocked line to reโ€‘roll? A: The system reโ€‘rolls all unlocked lines at once. Lock specific lines to keep them safe.

Q: What happens on the 1% failure? A: Youโ€™ll see a failure message; no zeny or coins are consumed. Try again.

Q: Can I lock more than two options? A: No. The limit is 2 locks per item.

Q: Which items count as coins? A: Item ID 30102 is used for reโ€‘rolling (Enchant Coin) and for Save/Unlock. The inโ€‘game name may vary.

Q: Can I enchant headgears or weapons here? A: Not with this NPC. Supported: Armor, Garment, Shoes, Accessory (L/R).

Last updated